Multiplayer Racing Game

FLX. is an original multiplayer racing game for Xbox made by multi-media wizard Han Hoogerbrugge (creator of the interactive animation series HOTEL and Modern Living) in collaboration with game designer Sander van der Vegte (creator of the successful old school shooter Rocket Riot).

FLX. is one of three short video games developed as part of the game research project A Split Second – a collaboration between Submarine Channel and Stedelijk Museum Amsterdam.

FLX. is truly a one-of-a-kind multiplayer racing game for four players. Using the Xbox Kinect motion sensor, players control a character that is physically connected to three other characters by means of an elastic band. The goal of the game is to make it to the end of a track while engaging with the oddest of obstacles. The trick is that, like playing poker, the non-verbal communication of your players is the only form of communication. FLX. is a fun to play AND fun to watch.

Submarine Channel is now looking into distribution of FLX.

From June 21 to August 12 the multiplayer racing game FLX was exhibited at Gaité Lyrique in Paris as part of their summer long celebration of all types of interactive play. (Photo by Eric Bréchemier)

A Split Second
FLX. is one of three short video games developed as part of the game research project A Split Second – a collaboration between Submarine Channel and Stedelijk Museum Amsterdam.. Our aim with A Split Second was to foster cross-disciplinary collaborations between visual artists and game designers, and to explore the concept of artistic authorship within the context of video games. Three unique short games are the tangible end result of A Split Second.

At Submarine I was responsible for the development and supervision of the design & artistic process - in close collaboration with Sander van der Vegte & Han Hoogerbrugge - from concept until finished product.



flx.submarinechannel.com